I Wanna Be the Boshy | |
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Developer(s) | Jesper 'Solgryn' Erlandsen |
Publisher(s) | Independent video game development |
Designer(s) | Jesper 'Solgryn' Erlandsen |
Platform(s) | Microsoft Windows |
Release | 2010[1] |
Genre(s) | Platformer |
I Wanna Be The Boshy is a free, notoriously difficult 2D platform game created by Danish game developer Jesper 'Solgryn' Erlandsen. The game is a fangame of I Wanna Be the Guy with the title being a reference to it and many other fangames with similar titles. The creation was inspired by a game streamer known as BoshyTime whom Solgryn enjoyed watching. It is known for being extremely. Downloads for I Wanna be the Guy and I Wanna be the Guy: Gaiden. While both ask you to pay to download them, if it's your first time I suggest putting in a zero (though if you want to pay anyways, I won't stop you!).If IWBTG has given you a good time in the past and you're feeling generous, please feel free to throw a few dollars my way. I Wanna be the Boshy has grown to be a phenomenon almost as big as the original game it was based on. For good reason, too, as Boshy makes evident of Solgryn's gift in game design. The game is far from perfect, but as a fangame its unwise to expect as much. Boshy was the first fangame I played. To no surprise I died.
I Wanna Be The Boshy is a free, notoriously difficult 2D platform game created by Danish game developer Jesper 'Solgryn' Erlandsen.
The game is a fangame of I Wanna Be the Guy with the title being a reference to it and many other fangames with similar titles.
The creation was inspired by a game streamer known as BoshyTime whom Solgryn enjoyed watching.[2]
It is known for being extremely difficult often including unforeseeable traps, random chance, intentionally poor hitboxes and very hard platforming.
Many elements such as bosses, playable characters and npcs are tributes/parodies of popular video games, such as Super Mario, Kirby and Street Fighter while other elements are references to obscure games such as The Cheetahmen or originally made.
The game received mixed reviews some enjoying the references and difficulty while others criticizing it for unfair gameplay[3] This product also uses assets taken directly from other games, such as sprites, sound effects and music.
It has become popular in the speedrunning community, and has been featured at multiple Games Done Quick events.[4][5]